With integrated drop-in/drop-out open world co-op play, Far Cry 4 re. That’s totally fine, but I was expecting something a bit more ambitious. Built from the legendary DNA of its award-winning predecessor, Far Cry 4 delivers the most expansive and immersive Far Cry experience ever in an entirely new and massive open world. And the yetis are cool, when they decide to show up. The new setting is an exhilarating wingsuit playground of snowy peaks and icy valleys, and the breakneck defence missions force you to make clever use of all the game’s many weapons and tactics. There are some standout moments in Valley of the Yetis, like your first encounter with the creatures, which channels the tense stealth-horror of Alien: Isolation. There aren’t any new abilities, which means no surprises as you advance through the elephant/tiger skill trees again. It compresses and streamlines the character progression of the main game pretty efficiently, so you don’t feel underpowered for too long.
But don’t worry, ‘cause chests filled with animal skins and generous helpings of XP mean you’ll be back to full power in a few hours. Thankfully, I was wrong, as this entry into the franchise has reminded me of one very simple rule to follow in the development of games: If it ain’t. When you start Valley of the Yetis, your abilities and upgrades are all reset. So when Far Cry 4 was announced, I was a little more than worried the fun aspect was going to be removed, or the game was going to be so vastly different from Far Cry 3 that I would go back to my meh state of caring about the franchise. Like the setting in the third game, the place looks breathtakingly beautiful, but is just as dangerous. One takes place during a lightning storm, which is pretty exciting. Building up more on that, we saw the release of Far Cry 4 this year that promised bigger, better, more explosive gameplay, all set in a beautiful new location Kyrat, which is inspired by the geography of Nepal, including the Himalayas. These defence missions get steadily more difficult until, inevitably, you have to fight off yetis as well as cultists. I love watching clueless enemies stumble into my traps. It’s basically a horde mode, but it’s pretty fun. To help, you can spend money you’ve collected from chests on defences like gun emplacements, explosive barrel traps, and mine fields. Between story missions you have to defend the station from waves of cultists.